package GameLogic;

public class EntitySpawner<T> {
		T EntityPrefab;
		EntityModel model;
	
		EntitySpawner()
		{
			//EntityPrefab = new T();
		}
	
		public void set(T nEntity)
		{
		}
		
		public void getModel()
		{
			
		}
		
		/*public static EntityEnemy spawnEnemy(String enemyTypeString)
		{
		}
		
		public static Entity spawnEntity(String entityTypeString)
		{
		}*/
}
